As a 3D cosplay designer, I specialize in translating 2D concept art, anime screenshots, video game renders, and movie references into functional, physical world 3D models tailored specifically for 3D printing.
Experienced in scaling armor pieces and wearable helmets to custom head/body measurements for proper real-world fit and comfort.
Proficient in ZBrush, Blender, and Fusion 360 to create everything from sharp, geometric mechanical armor to organic, detailed creature masks.... Read more