I will do professional blender and maya character rigging


About this gig
Need a reliable character rigger for your game, animation, film, or VR project? You're in the right place!
I provide high-quality character rigging in Blender and Autodesk Maya, creating clean, animator-friendly rigs with smooth deformations and intuitive controls. Whether you have a stylized, realistic, humanoid, or creature model, I'll deliver a production-ready rig tailored to your project.
What You'll Get
- Professional character rigging
- IK/FK controls
- Advanced facial rig (optional)
- Custom controllers
- Weight painting and skinning
- Clean bone hierarchy
- Corrective deformation fixes
- Blend shapes (if required)
- Game-ready rigs for Unity & Unreal Engine
- Rig optimization for animation
Why Choose Me?
- Clean and organized rig structure
- Accurate weight painting
- Fast communication and delivery
- High-quality, production-ready results
- Support after delivery
Contact me before placing the order!
Get to know julie
3D character Designer and Rigger
- FromUnited Kingdom
- Member sinceApr 2026
Languages
English, French, Spanish, German, Italian
FAQ
Can you rig characters for Unity and Unreal Engine?
Yes, I create game-ready rigs compatible with Unity, Unreal Engine, and other 3D pipelines.
Do you rig non-human characters?
Absolutely! I rig humanoids, animals, creatures, robots, and stylized characters.
Will the rig include facial controls?
Yes, facial rigging can be included in the Standard or Premium package, depending on your requirements.
Can you fix weight painting and deformation issues?
Yes, I provide clean weight painting and correct deformation problems for smooth animations.
Do you provide the source files?
Yes, you'll receive the fully rigged source file along with any agreed export formats upon project completion.

