I will create a custom base game prototype of any genre using ai tools


About this gig
I will create a clean, organized, and playable Base Game prototype of almost any genre you want.
This is a professional starting foundation not a finished commercial product ready for Steam, the App Store, or public release.
What this service is:
I specialize in building solid Base Games (also called prototypes or vertical slices of the core experience). You tell me the genre and vision, and I deliver a working foundation that includes the core gameplay loop, basic systems, clean project structure, and usable assets so you (or another developer) can continue building from a strong starting point.
Genres I work with include (but are not limited to):
Idle / Cozy / Farming / Fishing games
Platformers & Endless Runners
Puzzle & Simulation games
Survival games
RPG systems and progression
MOBA foundations (core map, basic champions, simple objectives)
RTS foundations (resource gathering, basic units, simple combat)
Other styles just ask
What you will receive:
A playable Base Game with a clear core gameplay loop
Clean and organized project structure (easy for other developers to continue)
Core systems appropriate to the genre (movement, progression, basic AI/NPCs, resource systems, etc.)
Get to know Justin Sauriol
AI Game Developer Custom Games, Smart NPCs AI Systems
- FromUnited States
- Member sinceOct 2022
- Avg. response time1 hour
Languages
English
My Portfolio
FAQ
Is this a finished game ready for Steam or mobile stores?
No. This is a Base Game / foundation prototype only. It is designed as a strong starting point. You will need additional professional work for polish, advanced systems, testing, store packaging, and commercial release.
Can you make a full commercial game?
Not in this gig. This service focuses on creating a clean and usable Base Game foundation. Full commercial production is a much larger project that usually requires a team.
Do you work on MOBA and RTS games?
Yes, I can create solid foundations and core systems for MOBA and RTS styles (basic map structure, units, simple combat/objectives, resource systems, etc.). Full multiplayer networking and live-service features are beyond the scope of a Base Game
What engines do you use?
I use Grok
Do you create final high-quality art and music?
I provide functional placeholder or AI-assisted assets so the game is playable and clear. Final production-quality art, animation, and audio usually require specialized artists and sound designers.
What happens after I receive the Base Game?
You can continue development yourself, hire other developers/artists, or come back to me for additional systems and expansions. Many clients treat this as Phase 1.
Can you package the game for Steam or app stores?
No. Store packaging, certification, and submission are separate specialized services that come after the game is more complete.
Do you offer revisions?
Yes. The number of revisions depends on the package you choose. Major scope changes may require an upgrade or custom offer.

