I will do character animation cycles for aaa and 3d games

K
kanishk_patidar
K
kanishk_patidar
Kanishk Patidar

About this gig

Welcome to my Fiverr Gig! 


Are you looking for smooth, responsive, and engine-ready 3D character animations for your game? You are in the right place! 


I am a professional 3D animator specializing in Autodesk Maya. I craft clean, custom character movements tailored for game developers. Whether you need seamless locomotion or dynamic action sets, I bring your characters to life.


What I Offer (Game-Ready Animations):

* Idle Cycles (Breathing, alert, weapon stance).

* Locomotion (Walk, run, sprint, sneak, crouch)

* Combat Actions (Melee attacks, hit reactions, blocks, death animations)

* Interaction / Emotes (Jumping, climbing, picking up items, talking)

* Custom loops and root-motion or in-place animations (as requested)


What You Will Receive:

* Clean Maya source file (.ma / .mb) or exported formats (.fbx, .anim, or engine-specific exports)

* Root motion or In-place options configured for game engine integration

* Clean rig-friendly keyframes and graph editor polish (no floating/jittery keys)


Note: Please message me before ordering to discuss your character rig, engine requirements, and animation list so we can pick or customize the right package!

Get to know Kanishk Patidar

Kanishk Patidar

3D Gameplay Animator

  • FromIndia
  • Member sinceNov 2026
  • Avg. response time1 hour
  • Languages

    English
I am a passionate 3D Gameplay Animator with hands-on experience in Unreal Engine 5, Maya, MotionBuilder, and Cascadeur. I specialize in keyframe animation, locomotion systems, and Animation Blueprint implementation. I am currently developing an advanced combat and locomotion portfolio targeting AAA game studios.

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