I will develop a playable godot 2d or 3d godot game prototype

K
kashmir12n
K
kashmir12n
Kashmirn

About this gig

Have a game idea but no playable proof? Dont let a great idea sit in a doc. Lets make it playable.


I build functional 2D and 3D Godot prototypes that let you test your concept, pitch to investors or publishers, or lay the foundation for a full game, without wasting months on guesswork.

You get a clean, working build with core mechanics, player controls, and a basic game loop, written in organized GDScript thats easy to expand. No messy placeholder code, no half-finished demos.


What I can build for you:

  • 2D prototypes: platformers, top-down, shooters, puzzle, roguelike
  • 3D prototypes: first/third person, action, survival, exploration
  • Player controllers, movement, and camera systems
  • Core gameplay mechanics: combat, inventory, interaction, enemy AI
  • Basic UI: menus, HUD, health bars, game over screens
  • Level blockout and test scenes
  • Export builds for PC, web, or Android


Why work with me:

  • Playable result, not just scripts. You get a build you can actually test and show
  • Clean, commented GDScript that you or your team can extend later
  • Fast, clear communication, with progress update and a scoped plan before I start
  • Fits indie devs, startups, students, and studios needing quick validation

Get to know Kashmirn

Kashmirn

Godot game developer 2D, 3D prototypes built fast

  • FromBrazil
  • Member sinceOct 2026
  • Languages

    English, Portuguese
I build functional 2D and 3D prototypes, gameplay mechanics, player controllers, UI systems, and full game features using clean, scalable GDScript. Whether you’re an indie dev validating a concept, a startup pitching to investors, or a studio needing extra hands, I deliver bug-free, well-organized projects on time, with clear communication at every step. Also available for bug fixing, optimization, and exporting to PC, mobile, and web. Message me with your game idea and let’s get a working build in your hands fast.