
Kareem R.
3D Low Poly Artist, Game Assets, Characters and Environments
Skills

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Work experience
3D Low Poly Artist & Game Asset Designer
Freelance • Freelance
Aug 2020 - Present • 6 yrs 2 mos
I create optimized low poly 3D models and game-ready assets for indie developers, studios, and real-time 3D projects. My work includes low poly characters, props, vehicles, environments, asset packs, UV mapping, texturing, basic rigging, and optimization for game engines. I use Blender, Autodesk 3ds Max, and Dust3D to transform concepts and references into clean, production-ready 3D assets. Key achievements • 6+ years of experience in 3D modeling and low poly game art • Specialized in lightweight, game-ready 3D assets • Created characters, props, vehicles, environments, and modular asset kits • Experienced with clean topology, UV mapping, texturing, and optimization • Prepared assets for real-time workflows and engines such as Unity, Unreal Engine, and Godot • Delivered assets in common production formats including FBX, OBJ, GLB/GLTF, and BLEND CORE SPECIALTIES: Low Poly 3D Modeling Game-Ready 3D Assets 3D Game Props Low Poly Characters Character Rigging Basic Character Animation Low Poly Environments Game Maps Roblox 3D Assets Roblox Maps Stylized 3D Modeling Unity Game Assets Unreal Engine Assets Real-Time 3D Virtual Production Motion Graphics with 3D Depth