I will create unreal engine 5 blueprint systems and fix bugs


About this gig
Need a new gameplay feature, a working UMG interface, or a fix for broken Blueprints?
I create and repair Unreal Engine 5 Blueprint systems for existing projects and prototypes, with clear scope, organized logic and testing.
I can help with:
- Blueprint errors, Accessed None, invalid references and gameplay logic
- Inventory, shops, save/load, quests, combat, weapons and interactions
- UMG menus, HUDs, settings, pause screens and widget updates
- AI behavior, input handling and Blueprint cleanup
- Multiplayer replication, RPCs and server/client logic after review
You receive the agreed system or fix, editable source files and a short setup or change summary.
PACKAGES
$80: One defined bug or small UI feature.
$400: One medium gameplay or UI system.
$1000: Up to 3 connected Blueprint systems.
Revisions: Basic 1, Standard 2, Premium 3. Corrections cover agreed scope; new features need a quote. Packages cover specific systems, not a complete game.
PLEASE CONTACT ME BEFORE ORDERING
Send your engine version, feature list or bug details, screenshots and project information so I can confirm scope and delivery.
Get to know Md Khalid Iqbal
Unreal Engine Game Developer
- FromBangladesh
- Member sinceJul 2023
- Avg. response time21 hours
Languages
English
My Portfolio
FAQ
Should I contact you before ordering?
Yes. Send your Unreal Engine version, feature list or bug details, screenshots and project information. I will confirm complexity, scope and delivery before you order. Please contact me before ordering Premium.
Which Blueprint systems can you create or fix?
I can help with inventory, shops, save/load, quests, combat, weapons, input, interactions and AI behavior. Each order covers the specific systems and acceptance criteria we agree on before work begins.
Can you build UMG interfaces and fix widget issues?
Yes. I can create or repair menus, HUDs, settings, pause screens, inventory UI and UMG widget updates. Please provide your UI assets, layout references and required interactions.
Can you work on my existing Unreal Engine project?
Yes. I can integrate a new feature or repair an existing Blueprint system. Share relevant project files, dependencies and reproduction steps so I can check compatibility and estimate the work.
Can you fix multiplayer replication or RPC issues?
Yes, after reviewing the issue. I can work on Blueprint replication, RPCs, ownership and server/client logic for listen or dedicated server projects. Multiplayer scope and the test setup must be agreed before ordering.
Can you work with C++ and different engine versions?
This gig focuses on Blueprints. C++ changes and engine compatibility are reviewed case by case. Send your exact Unreal Engine version, plugins and relevant classes before ordering so I can confirm support.
What is included in each package?
$80 covers one defined bug or small UI feature. $400 covers one medium gameplay or UI system. $1000 covers up to 3 connected Blueprint systems. Testing, editable source files and a short setup or change summary are included. A complete game needs a separate quote.
How many revisions are included?
Basic includes 1 revision, Standard 2 and Premium 3. Revisions cover corrections to the agreed deliverables. New features, extra systems, redesigns or changes to the brief require a separate quote.
Do you provide assets, paid plugins or publishing?
Please provide licensed assets and compatible plugins. Packages support integration with up to 1, 2 or 3 existing plugins respectively, subject to review. Asset purchases, 3D art, cinematics and store publishing are outside these packages.
Will I receive source files, and will my project stay private?
Yes. You receive editable Blueprints and the relevant changed project files. Your project and code are used only for the agreed work and will not be shared or displayed publicly without your permission.

