a 3D Artist and Rigging Specialist with years of industry experience. I rig humanroids, creatures, and facial rigs for Maya, Blender, Unreal, Unity, VRChat, and VTuber models, optimized for smooth animation and strong performance. My work covers modelling, texturing, and animation for films, ads, games, and AR/VR projects. I also offer quadrupeds, bipeds and insects rig. Quality, reliability, and creativity are always my top priorities.... Read more