I will bake your high poly mesh onto a low poly mesh

K
kilianm
K
kilianm
Kilian M

About this gig

I will bake your high poly mesh onto the low poly version of it, using Substance Designer, to create all the maps that you need, Normal, Ambiant Occlusion, Curvature, World Direction Normal and other. I can even texture the model if you need it for an extra ! 
Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Kilian M

Kilian M

Professional 3D Modeling, Texturing and Rendering

5.0(51)
  • FromFrance
  • Member sinceJun 2018
  • Avg. response time1 hour
  • Last delivery1 year
  • Languages

    English, French
You can see some of my works here : /artstation[.]com/feezzy --- Profesionnal 3D Artist & 3D teacher. --- I work on Autodesk Maya, Substance Painter & Designer, Nuke, Houdini, Unreal Engine. --- I will model, UV map, retopo, clean your models, texture, shade and render anything you want. Using what I can, from your references, to anything I can find online.

My Portfolio