I will be your fivem server developer, fixing bugs and scripts fast


About this gig
Your players find bugs at 3 AM. Your developer is asleep, busy, or gone. King's Debug is still there.
King's Debug puts a human developer on your FiveM server around the clock, with developers rotating through shifts so your server always has someone available to investigate and fix problems.
I install one drop-in resource. From then on:
- A player reports the bug in-game. They press one key, and the report automatically captures their location, screenshot, and relevant server context.
- A developer picks it up. The report is reviewed by a real developer who investigates the issue using your actual server files, logs, and code to identify the cause.
- You get a clear explanation and proposed fix. Your admin reviews and approves the change in-game. Nothing is changed without your approval.
- The fix is safely deployed. A backup is taken first, the fix is applied, and only the affected resource is restarted. Players get a countdown before the restart, and the original reporter can confirm whether the issue is resolved.
What you get
- Human developer support, 24/7
- Bug fixes for QBCore, ESX, Qbox, and custom frameworks
- Feature requests with a clear quote before any work starts
- Performance monito
Get to know Richard
Developer
- FromCanada
- Member sinceJun 2022
- Last delivery6 months
Languages
English
Other Game Development Services I Offer
FAQ
Is a real person really available 24/7?
**Answer** Yes. King's Debug is covered by real human developers working rotating shifts around the clock. When a report comes in, the developer on duty investigates your actual server code, logs, and configuration to identify the cause and work on the fix. Nothing is changed without your admin's
Do you get a copy of my server files?
No. Your server files stay on your machine. Developers access and work with the code directly on your server when investigating or applying an approved fix. Your files are not copied to us or stored elsewhere. Changes are backed up before they are applied, and every change is recorded in an audit l
What if a fix breaks something?
A backup is taken before every approved change, so the change can be rolled back if something goes wrong. Only the affected resource is restarted, minimizing disruption to your server. The player who reported the issue can then confirm the fix in-game. If the problem isn't resolved, it goes straigh
Which frameworks and hosts do you support?
Answer King's Debug supports QBCore, ESX, Qbox, and custom frameworks. Your framework is detected automatically when the resource is installed. It works with VPS, dedicated servers, and most managed FiveM hosts. Some managed hosts restrict server file access or resource management, so message me b
What do you need from me to install?
Drop one folder into resources, add one line to server.cfg, restart once. I approve your server on my side and you are live. No passwords or FTP logins needed.
Does unlimited really mean unlimited?
Fair use: genuine bugs on one server. New features and full rewrites are quoted separately, and I do not work on leaked resources.
Will it lag my server?
No. The resource is idle until someone files a report. The monitor samples for about a second per minute.

