I will debug one focused unreal engine 5 cpp bug or performance issue

K
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K
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Kevin B.

About this gig

Get a focused Unreal Engine 5 C++ bug or performance issue investigated and, when the confirmed scope allows it, fixed with clear technical notes.


This Gig is designed for one precisely scoped problem that can be handled within up to two engineering hours, for example a reproducible crash, a C++ and Blueprint integration defect, a plugin or module error, an Editor Tool issue, or a measurable bottleneck.


Message me before ordering. I will review the reproduction steps, logs or crash dumps, UE5 version, platform, and project access. If the task fits the $200 package, I will confirm the exact deliverable in writing and complete the agreed work. If it needs more time, I will evaluate the full scope and send a custom offer with clear deliverables, price, schedule, and revisions for your approval.


Orders placed without prior written scope confirmation cover up to two hours of technical diagnosis and written findings. You always know what will be delivered before committing to a larger engagement.

Get to know Kevin B.

Kevin B.

Senior Cpp and Unreal Engine 5 Engineer

  • FromFrance
  • Member sinceJul 2021
  • Languages

    English, French
Senior C++ software engineer with 7 years of experience across critical systems, high-throughput industrial software, and Unreal Engine 5. I help teams solve difficult technical problems: architecture, refactoring, reliability, performance, debugging, reusable UE5 modules, plugins, and Editor Tools. My work is structured, documented, and designed to remain maintainable after delivery. I have also published a C++ plugin on Fab. Best fit: clearly scoped technical work where strong ownership is needed quickly.

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