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kowalskimodpack

Kowalski M

@kowalskimodpack

Expert Minecraft and Skyrim Modder, Custom Mods That Transform Gameplay

Germany
German, English, Polish, Dutch
About me
Welcome! My name is Kowalski. I’m a dedicated Minecraft & Skyrim modding specialist with a passion for creating immersive, high-performance mods that elevate gameplay. From custom features and bug fixes to full mod development, I deliver clean, optimized, and lore-friendly solutions. I focus on quality, fast delivery, and clear communication to bring your ideas to life exactly as you envision.... Read more

Skills

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kowalskimodpack
Kowalski M
Offline • 
Average response time: 1 hour

See my services

Game Mods
I will create custom minecraft modpack, modpack developer forge fabric minecraft server
Character Modeling
I will fix 4d model cc4 character rigging iclone 8 cc5 character frame by frame fps rig

Portfolio

Work experience

Nexus_Mods

Community Mod Lead & Integration Specialist

Nexus Mods • Freelance

Apr 2025 - Nov 20257 mos

Managing the full lifecycle of complex modding projects, from initial asset conceptualization to public release and maintenance. I specialize in cross-mod compatibility and conflict resolution, ensuring that high-detail environmental overhauls work in harmony with various user-installed plugins. My role involves extensive beta testing, performance profiling, and user-feedback implementation to polish "Day 1" releases. I have a proven track record of maintaining high-quality standards in environmental storytelling, using custom terrain heightmaps and flora assets to create cohesive, atmospheric worlds that have garnered thousands of community endorsements.

Forgeborne_Games

Gameplay Systems & Combat Scripter

Forgeborne Games

Jun 2024 - Aug 20242 mos

Designing and scripting immersive gameplay mechanics that transform traditional survival loops into high-stakes experiences. I develop custom AI behavior trees that allow entities to utilize multi-stage attack patterns, reactive pathfinding, and unique environmental interactions. Key projects included a comprehensive survival overhaul that introduced realistic hunger/cooking mechanics and dynamic lighting systems. By writing custom logic for hitboxes and status effects, I create combat encounters that are challenging, fair, and deeply engaging. My goal is to ensure that every modded element feels like a native, polished feature rather than an add-on.

Shadowrks

Lead Technical Artist & Entity Architect

Shadowrks • Freelance

Mar 2023 - Jun 20233 mos

Specializing in the creation of high-fidelity 3D entities and advanced skeletal animations for dark fantasy environments. I lead the technical pipeline for developing custom creature rigs—ranging from agile demonic NPCs to massive, multi-part golems—ensuring they function seamlessly within established game engines. My work focuses on bridging the gap between concept art and in-game performance, utilizing high-poly PBR texturing and custom shaders to deliver a "Triple-A" visual experience. I prioritize optimization, ensuring that complex models with high vertex counts maintain stable frame rates during intensive combat encounters.