I’m a professional 3D Environment Artist with 5+ years of experience creating realistic and stylized game worlds. I specialize in level design, terrain, 3D modeling, modular assets, texturing, lighting, props, buildings, landscapes and optimized game-ready environments.
Using Unreal Engine, Unity, and Blender, I create immersive fantasy, sci-fi, medieval, modern and open-world scenes built for quality, performance and strong visual impact.... Read more