
Danila
Middle 3D Environment Artist
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Work experience
Junior 3D Environment Artist
Self Employed • Full-time
Sep 2023 - Dec 2025 • 2 yrs 3 mos
I began my professional career at Darktheme Studios as aJunior 3D Environment Artist, contributing to the creation of assets for Roblox game projects. During my time at the studio, I worked on modelling game locations, architectural structures, landscapes, interiors, and environmental props. I was responsible for creating assets throughout different stages of production, including blockout, low poly modelling, UV mapping, baking, texturing, optimisation, and final in-engine implementation. Alongside environment production, I also created simple environmental and prop animations when required for gameplay or scene presentation