I will do professional unity game development and VR, 3d animation for your game art


About this gig
Transform your static art assets into a polished, playable Unity game.
If you are an artist, illustrator, or 3D modeler who wants to see your creations come to life in a real video game, this gig is specifically designed for you. I handle the heavy technical lifting so you can focus entirely on your vision.
What this Gig Offers:
Full C# character controller setup (movement, combat, physics)
Smooth animation implementation using Unity Animator & state machines
High-end visual and audio effects (VFX/SFX) integration
Fully functional UI, main menus, and HUDs matching your art style
Clean, bug-free, and fully optimized source code delivery
How It Works:
1. The Hand-off: You provide your 2D sprites or 3D models (FBX/OBJ).
2. The Blueprint: We discuss your desired gameplay mechanics and scope.
3. The Creation: I code the systems and animate the assets directly in Unity.
4. The Delivery: You receive a playable build (PC/Web/Mobile) and organized project files.
Please drop me a message before ordering so we can discuss your art and customize your layout
Get to know lawson shina
Premium Unity Developer Animator for High End Artists
- FromUnited Kingdom
- Member sinceJun 2026
- Avg. response time4 hours
Languages
English, German
Other Game Development Services I Offer
FAQ
Do I need to provide the art assets, or do you create them?
This gig is specialized for creators who already have their own 2D or 3D art assets. You provide the models, sprites, or environments, and I provide the programming, technical animation, rigging, and system integration to turn those assets into a game.
Will the game be optimized for mobile and PC?
Yes. Every script I write is optimized for performance to ensure smooth frame rates (60 FPS) and clean memory management across your targeted platforms, whether it's mobile or PC.
Do you provide support after the project is completed and delivered?
Absolutely. Every package includes a post-delivery support window to ensure everything runs flawlessly. If any bugs or unintended technical issues arise from my code within 14 days of delivery, I will fix them completely free of charge. Your project's stability is my priority.
Who owns the rights to the final game and the code?
You do. Upon completion and acceptance of the project, 100% of the commercial rights to the game, the scripts, and the compiled project files belong entirely to you. You are free to sell, publish, or distribute the game anywhere you like without owing any royalties.

