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leadinterface

Alejandro P.

@leadinterface

UI Design I Scripter

Mexico
English, Spanish
About me
Specializing in UI Design and Lua Scripting. I create high-converting, performance-friendly interfaces tailored for games and interactive experiences. My focus is on combining modern, clean aesthetics with smooth animations and reliable scripting. Whether you need custom shop menus, inventory systems, or interactive HUDs, I deliver fully scripted, ready-to-use UI packages optimized for all screen sizes. Message me to discuss your project! Here's my portfolio: https://ialexlead.framer.website/#work... Read more

Skills

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leadinterface
Alejandro P.
Offline • 
Average response time: 1 hour

See my services

UI & UX
I will design and script custom modern user interfaces

Work experience

Roblox_Corporation

Roblox Corporation

Full-time • 1 yr 1 mo

World Null

Oct 2026 - Oct 2026 • 0 mos

Designed, refined, and implemented 7 custom GUIs for a sci-fi survival Roblox game, including HUDs, inventory, hotbar, and menus. Focused on delivering a polished, consistent, and user-friendly experience. Only a few previews are shown to respect my client's privacy and protect their project. All completed in less than a week without compromising quality.

Scripts and Testings

Jan 2024 - Dec 2024 • 11 mos

This independent development project was my personal workspace for improving my skills as a Roblox Programmer. I practiced and developed multiple systems while learning Luau and Roblox Studio. 1. I worked with GUI development, 2. Tools 3. UserInputService 4. client-server communication 5. scripting logic 6. player identification systems 7. stats 8. leaderboards 9. RPG-style abilities 10. tycoon mechanics. Through continuous testing and experimentation, I improved my understanding of Roblox architecture, game systems, and best practices for creating more advanced and scalable experiences.

Da Cointament

Aug 2023 - Oct 2023 • 2 mos

This project started as a small endeavor, and my responsibility was to help build parts of the map alongside other team members working on the game. I contributed to the development of a section of the map; however, due to communication challenges with the team and the project owner, we were unable to complete the project. Although I’m unable to share the actual work I created, this experience helped me develop skills in map design and collaborative game development. I appreciate your interest and thank you for taking the time to learn about my involvement.