I will develop your unreal engine 5 game


About this gig
I'm a gameplay programmer with 3 years of experience in a professional game studio, working daily in Unreal Engine 5 with C++ and Blueprint.
I build the systems that make a game feel good to play: player controls and 3C, cameras, AI, combat and interaction, effects, and the data-driven architecture behind them. My systems are designed to be tuned by designers, not just by me exposed to Blueprint, documented, and shipped with the debug tools your team needs to work with them.
What I can do for you:
- Gameplay systems in C++ or Blueprint, built to be extended
- Camera systems, 3C and game feel
- AI: Behavior Trees, Blackboards, Perception, EQS
- Data-driven architecture and designer-facing tooling
- Debugging, profiling and optimization on existing projects
- Audits and cleanup of Blueprint codebases
I work fast, I ask the right questions before writing code, and I hand over work your team can still read six months from now.
Message me before ordering with a short description of your project I'll tell you honestly whether I'm the right fit.
Get to know Lehyan F
Gameplay Programmer
- FromCanada
- Member sinceApr 2022
Languages
French

