I will create 2d world building art, fantasy maps, game design document gdd for dnd

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L
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Solomon

About this gig

Hello Buyer,

Are you building a game, fantasy world, or story but need both visual design AND structure?

I will help you create a complete world-building experience including stunning 2D environment art, fantasy maps, and a professional Game Design Document (GDD).

Whether you're a game developer, author, or DnD creator, I turn your ideas into a clear, immersive, and visually rich world.


WHAT I CAN CREATE:

  • 2D World Building Art (fantasy, sci-fi, medieval, cyberpunk)
  • Fantasy Maps (top-down, stylized, RPG, DnD maps)
  • Environment Concept Art (cities, landscapes, kingdoms)
  • Game Design Document (GDD) full structured blueprint
  • Lore & Story Development
  • World Map Illustration for games and books


GAME DESIGN DOCUMENT (GDD) INCLUDES:

  • Game overview & core concept
  • Story, lore, and world structure
  • Gameplay mechanics & systems
  • Level design & map breakdown
  • Art direction & environment style
  • UI/UX structure
  • Monetization (optional)


PERFECT FOR:

  • Indie game developers (Unity / Unreal Engine)
  • DnD dungeon masters & RPG creators
  • Authors & storytellers
  • NFT / Web3 world projects
  • Animation & film concepts


MESSAGE ME BEFORE ORDERING

Lets discuss your idea and bring your world to life professionally!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Solomon

Solomon

3D Environment Artist And Game Level Designer, Unreal Engine Specialist

  • FromUnited Kingdom
  • Member sinceFeb 2026
  • Avg. response time1 hour
  • Languages

    German, French, Spanish, English
Hi, I'm Solomon, a 3D Environment & Level Design Artist with 3 years of experience creating immersive game worlds. I hold a degree from Sheffield Hallam University and specialize in modular environments, level blockouts, and hero props using Blender, Maya, ZBrush, Substance Painter, and Unreal Engine. From concept to final polish, I focus on strong composition, lighting, and optimization for real-time engines. I love collaborating with indie developers and studios who want environments that feel alive. Let's bring your game world to life!