I will create low poly 3d game assets, props, environments for unity and unreal engine

L
lemigo3d
L
lemigo3d
Lemigo

About this gig

Hello

Welcome to my gig



I will create optimized low poly 3D game assets, props, environment models, and game-ready objects for Unity, Unreal Engine, and other 3D game projects.

I create clean, efficient, and visually appealing 3D assets designed for games, mobile projects, indie games, VR/AR experiences, simulations, and real-time applications.


What I Can Create

  1. Low poly game props
  2. Stylized 3D assets
  3. Game-ready environment assets
  4. Buildings and architectural props
  5. Furniture and interior objects
  6. Weapons and fantasy props
  7. Vehicles and mechanical objects
  8. Trees, rocks, plants, and nature assets
  9. Sci-fi and futuristic props
  10. Medieval and fantasy assets
  11. Cartoon-style game objects
  12. Collectibles and interactive objects
  13. Modular environment pieces
  14. Character accessories
  15. Asset packs and prop collections


Game-Ready Features

  1. Optimized polygon count
  2. Clean topology
  3. UV unwrapping
  4. PBR materials and textures
  5. Texture maps when required
  6. Proper object organization
  7. FBX, OBJ, GLB and other formats
  8. Unity/Unreal-friendly exports
  9. Modular asset preparation


Please send your references and project requirements before ordering so I can confirm the scope and provide the appropriate package. THANK YOU

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Lemigo

Lemigo

3D Artist artist specializing in Weapon, Props, Armor, Characters and Game Asset

  • FromGermany
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    German, French, Spanish, English
I’m a skilled 3D artist creating custom cosplay designs, armor, helmets, props, characters, and high-quality digital assets. I turn concepts, sketches, references, and ideas into detailed 3D models made for 3D printing, games, or visual projects. My expertise includes sculpting, hard-surface modeling, character design, STL preparation, mesh cleanup, optimization, and game-ready assets. From a single cosplay prop to a complete character, I focus on precision, clean topology, strong details, and a finished result that matches your vision.