I will design a custom roblox ugc accessory in blender


About this gig
Looking for a custom Roblox UGC accessory that actually gets approved and looks great in-game? I'm Mirko, a 3D artist running Wellmake Studios, and I specialize exclusively in Roblox UGC creation.
I model every accessory in Blender with clean, game-ready topology and texture it in Substance Painter using PBR workflows optimized for Roblox's rendering engine. Whether you need a simple prop, a wearable, or a full accessory set, I focus on getting the silhouette, proportions, and Roblox-specific technical requirements right the first time.
What you get:
- Custom 3D modeling in Blender, built to Roblox's polycount and scale standards
- - PBR texturing for a clean, on-platform look
- - Delivery in FBX, OBJ, and Blend formats
- - Roblox-approval-ready topology and file structure
I also bring a technical IT background, so communication about scope, revisions, and delivery stays clear and organized. Message me before ordering if you want to discuss your idea first.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Mirko L.
Roblox UGC 3D Artist and Blender Specialist
- FromAustria
- Member sinceAug 2026
- Avg. response time1 hour
Languages
German, English
FAQ
Will my accessory be approved by Roblox?
I build every accessory following Roblox's technical guidelines (polycount, scale, texture limits), which gives you the best chance of approval. Final approval decisions are made by Roblox, but I'll flag any risk areas before delivery.

