I will develop prototype or 2d full hybrid casual game in unity for android and ios
About this gig
WELCOME!
I create Unity 2D games designed for long-term engagement and high retention.
Focusing on Hybrid Casual gameplay, I develop mobile games that combine simple, addictive core loops with deep meta-progression, upgrades, and robust monetization systems. Many mobile games fail because they lack polish, scalability, or performance but my approach ensures your game stands out.
From a lean game prototype to a full mobile game production, I handle every aspect of game development in Unity 6. Using modern URP workflows, your game will feature stunning 2D visuals, smooth performance, and scalable C# architecture, ready for large enemy waves & complex mechanics.
Cross-platform builds for Android and iOS are included, along with integrated monetization through rewarded videos, interstitials & shop systems.
Whether you need a prototype to validate your concept or a full Hybrid Casual mobile game with analytics, I deliver clean, scalable, store-ready projects that maximize player engagement and revenue. All game development is done to 2026 industry standards for performance, retention and quality.
Lets turn your idea into a playable game prototype or full production.
Get to know livan
Game Dev
- FromUnited States
- Member sinceApr 2026
Languages
English, Spanish
Other Game Development Services I Offer
FAQ
What version of Unity do you use for development?
I develop exclusively in Unity 6, the industry standard for 2026. This allows me to utilize the most stable render pipelines and the latest performance features, ensuring your game remains compatible with future engine updates and OS releases.
What is the difference between a Hyper-Casual and a Hybrid-Casual game?
While hyper-casual games focus on a single simple mechanic, Hybrid-Casual games (the 2026 market leader) blend that easy-to-learn core loop with "meta-progression" like character upgrades, currency systems, and long-term goals. This strategy significantly increases player retention and lifetime valu
Will the game run on both Android and iOS devices?
Yes. I utilize a "create once, build for all" approach using Unity's cross-platform tools. I optimize the UX for thumb ergonomics on mobile while ensuring the Universal Render Pipeline (URP) provides high-quality visuals that scale across different screen resolutions and hardware capabilities.
Can you integrate monetization like AdMob and In-App Purchases (IAP)?
Absolutely. I specialize in hybrid monetization models. This includes integrating rewarded video ads (RV), interstitials, and secure IAP storefronts. In 2026, rewarding players for their time is the most effective way to drive revenue without hurting the user experience.
Can you help me fix bugs in an existing Unity 2D project?
Yes, I offer specialized C# scripting and bug-fixing services. Whether it’s resolving console errors, optimizing NavMesh pathfinding, or fixing broken UI elements, I can harden your existing systems for a production-ready release.

