I will do gameplay programming in lua or pseudocode

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luca_giovani
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luca_giovani
Luca G

About this gig

I'll program any gameplay or mechanic for you, from individual features to larger interconnected systems. I can work directly in Lua or provide clean, language-agnostic pseudocode that can be translated to your preferred programming language.


Examples of what I can help you with:

  • Gameplay mechanics and systems
  • Game rules and logic
  • Progression and reward systems
  • Prototyping and gameplay experiments
  • Refactoring and improving existing gameplay code
  • Custom systems tailored to your project's architecture


My Process:

  1. Understand: we'll establish your requirements, specifications, existing architecture, and platform constraints. If you're working with a developer or programmer, I can coordinate with them to make sure the solution fits your project.
  2. Develop: I'll design and implement the solution using appropriate abstractions, patterns, and programming practices, with a focus on clarity, robustness, scalability, and maintainability.


Whether you need to prototype an idea, implement a specific mechanic, or build a complete gameplay system, I can provide a solution designed around your project's actual needs.

Get to know Luca G

Luca G

Game Engine Developer

  • FromItaly
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    Italian, English
I've been developing video games since I was 10 years old. With time, I've been gaining more and more interest in Computer Science and ended up building my own Games, Tools and Game Engine from scratch, but never losing my deep interest in Game Design.

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