I will analyze, debug and fix any unity csharp script


About this gig
I'll properly analyze, debug, fix and document changes to any Unity C# script, up to ~200 lines of code (negotiable, depending on complexity). If relevant, I'll also suggest and/or implement optimization changes.
I will communicate the work done to the best of my abilities, in order to avoid ambiguity and reach the most optimal solution, together.
Rest assured!
Get to know Gabriel B
Videogame Development and VR Engineer
- FromChile
- Member sinceMay 2024
- Last delivery1 year
Languages
English, Spanish
FAQ
Are multiple scripts ok?
If they amount to about ~200 lines of code, most likely.
I'm inexperienced and don't know much/want my code judged. Why should I work with you?
We've all been there! I will take any issue seriously and then explain the solution until everything's cleared up.
1 reviews for this Gig
| (1) | ||
| (0) | ||
| (0) | ||
| (0) | ||
| (0) |
Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
E esiotek

United States
Seller was very quick and effective. I would definitely recommend him.
Up to $50
Price
1 day
Duration
Helpful?
1 reviews for this Gig
| (1) | ||
| (0) | ||
| (0) | ||
| (0) | ||
| (0) |
Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
E esiotek

United States
Seller was very quick and effective. I would definitely recommend him.
Up to $50
Price
1 day
Duration
Helpful?
