I create custom 3D scenes, lighting, materials, and renders using Blender and Cinema 4D. I specialize in character rigging, clean rig controls, 52 ARKit facial blendshapes, and vehicle rigs with working suspension systems. I also prepare animation-ready and game-ready assets for Unreal Engine and Unity, helping bring creative projects to life through functional rigs, organized scenes, and quality 3D workflows.... Read more