I will program a game prototype for you

L
luruska
L
luruska
Luska

About this gig

Looking for a developer to build your games core mechanics or playable prototype? I specialize in programming clean, solid core gameplay for 2D and 3D games across ANY genre, from action and platformers to puzzle and RPGs.


What is Included:

  • Core Gameplay Mechanics: Clean and responsive code for your main gameplay systems.
  • 2D & 3D Development: Flexible programming tailored to your game's scope.
  • Placeholder / Custom Asset Setup (FREE): Send me your placeholders, models, or finished art assets, and I will implement them into the game at no extra charge.
  • Basic UI Included (FREE): Need a simple Main Menu, Win Screen, or Game Over Screen? Just let me knowIll include them for free!


Need Extra Features?

If you need additional mechanics beyond the main core loop (e.g., secondary abilities, extra systems, or complex inventory), simply select the "Extra Mechanic" add-on!


Why Choose Me?

  • Open to All Genres: No matter how unique your game concept is, I am ready to code it.
  • Focus on Code Quality: Well-structured mechanics that you can expand upon later.


Please message me before placing an order so we can discuss your pro

Get to know Luska

Luska

Godot Dev

  • FromBrazil
  • Member sinceNov 2024
  • Avg. response time1 hour
  • Languages

    Portuguese, English
Construir jogos é, antes de tudo, um exercício de transformar ideias em experiências jogáveis. Sou estudante de Design na Universidade de Fortaleza (Unifor) e atuo como desenvolvedor de jogos na equipe Ruma Games, onde atuo como programador principal do jogo Muse, projeto comercial que já soma mais de 5.000 wishlists na Steam. Há mais de 4 anos desenvolvo jogos de forma independente, com mais de 10 projetos publicados no itch.io, muitos deles nascidos em game jams. Tenho experiência nas engines GameMaker Studio 2 e Godot, unindo programação, arte e design de jogos em cada projeto que assino.