I'm a game environment artist and level designer specialize in building worlds for indie studios, game jam teams and game companies. I work in Unity, Unreal Engine 5 and Godot, delivering realistic and stylized environments, level design, terrain and landscapes, and game ready 3D assets modeled in Blender. Every project is optimized for performance, with clean project structure and lighting that sells the mood. You get clear communication, a blockout approval before final art, and on time delivery. Send me your engine, platform and references and let's build your world.... Read more