
Shahvaiz J
From Prototype to Published, Game Developer
Skills

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Work experience
Unity
Full-time • 9 yrs 11 mos
Senior Unity Developer | Myelin Z | United Kingdom (Remote)
May 2025 - Mar 2026 • 10 mos
● Led development of a large-scale neurogaming platform integrating real-time biometric systems with backend-connected mobile applications. ● Designed scalable and modular architecture to support long-term maintainability and continuous feature expansion. ● Integrated real-time data pipelines, APIs, and service-driven systems for processing neurological and health-related data. ● Collaborated closely with cross-functional stakeholders to define technical requirements and deliver scalable solutions. ● Conducted code reviews and promoted engineering best practices for maintainability, performance, and reliability. ● Improved debugging, sprint execution, and development workflows to support stable releases and operational efficiency. ● Optimized runtime performance and application stability across Android and iOS platforms. ● Mentored developers and supported technical problem-solving across the engineering team.
Senior Unity Developer | Idee Games
Nov 2020 - May 2025 • 4 yrs 6 mos
● Delivered scalable mobile applications and backend-integrated software products using Unity and C#. ● Integrated REST APIs, analytics systems, and third-party services into production applications. ● Collaborated with QA, designers, and product stakeholders throughout the software development lifecycle. ● Improved application performance, debugging workflows, and code maintainability across multiple projects. ● Participated in Agile planning, estimation, feature delivery, and release coordination. ● Assisted junior developers through technical mentoring, debugging support, and collaborative code reviews.
Unity Developer | GenITeam (Pakistan)
Apr 2016 - Nov 2020 • 4 yrs 7 mos
● Performed manual testing of web-based applications including functional and regression testing. ● Assisted in building test documentation, test plans, and execution reports. ● Conducted API and backend validation using SQL queries to verify data consistency. ● Performed usability and exploratory testing to identify user experience issues. ● Supported production release cycles by performing smoke and sanity testing. ● Reported defects with clear reproduction steps and collaborated with developers for fixes. ● Participated in peer reviews of test cases and QA documentation.
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Rating Breakdown
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socialfreak_eu

Germany
Jahangir is a very ambitious person, which benefited my project. He dedicated himself to it as if it were his own. That impressed me. I would like to work with him again. Thank you Jahangir.
Seller's Response
man_of_ideas
Repeat Client

United Kingdom
Very good to work with and will continue as I have few more projects in the line to do

Seller's Response

alexgor1

Cyprus
Seller's Response
man_of_ideas
Repeat Client

United Kingdom

aureliusvito

Indonesia
This freelancer really knows what needs to be done. I gave some rough data of my game's GDD so it can be balanced. As promised, in 10 days the balancing data is delivered. I need some revisions and it was delivered quickly and perfectly. Thank you for the nice experience.

