I will create unreal engine gameplay systems using cpp and blueprints

M
m_mujtaba_h
M
m_mujtaba_h
Mujtaba

About this gig

Looking for a reliable Unreal Engine developer to build or improve gameplay systems for your project?


I develop modular and scalable gameplay features using Blueprints and C++, with a focus on clean architecture, smooth integration, and maintainable logic.


I can help with:

  • Interaction and inspection systems
  • Inventory, item, and objective systems
  • Character movement and player mechanics
  • UI and gameplay widget integration
  • Horror game systems and environmental events
  • Reusable actor components and modular logic
  • Blueprint optimization and C++ implementation
  • Debugging, improvements, and feature expansion


Whether you need a small mechanic, a complete gameplay system, or improvements to an existing project, I will build a solution that fits your current setup and remains easy to extend.


Please message me before ordering with your Unreal Engine version, project details, and required feature so I can confirm the scope and recommend the correct package.

Get to know Mujtaba

Mujtaba

Gameplay Programmer

  • FromPakistan
  • Member sinceApr 2026
  • Avg. response time5 hours
  • Languages

    English
I am an Unreal Engine developer focused on gameplay programming with Blueprints and C++. I build modular systems such as interactions, inventory logic, objectives, character mechanics, UI integration, reusable components, and performance-focused improvements. I am also developing Stillness Below, a first-person horror game set in an abandoned hospital. My focus is clean implementation, maintainable systems, and mechanics that feel good in actual gameplay. Message me before ordering so I can review your requirements.

Other Game Development Services I Offer