Game designer and director with about 20 years of experience in PC, mobile, and online games, mainly using Unreal Engine. My background includes planning, level design, Blueprint implementation, live operations, and development direction. I have also worked with international teams and advised overseas-developed games on monetization for Japan. As both a developer and a core gamer, I review gameplay, UX, pacing, UI, tutorials, rewards, retention, cultural fit, and monetization, then provide actionable written feedback. I communicate in writing and do not offer English voice or video calls.... Read more