I will fix the mobile keyboard bug in your unity webgl build

M
marcellodebonis
M
marcellodebonis
Marcello

About this gig

Your Unity WebGL build works on desktop. Then someone opens it on a phone, taps the name field, and the software keyboard covers it. They can't see what they type, so they leave.


I have a tested fix for exactly this. The UI scrolls just enough to keep the field above the keyboard, on iOS and Android, without stretching your canvas and without touching your game logic.


WHAT YOU SEND

Your WebGL build folder, or the Unity project if you prefer I build it.


WHAT YOU GET BACK

  • The fixed build, ready to upload.
  • - A video of it working on a real iPhone and a real Android phone.
  • - A short note explaining what changed, so your team can keep it.

If the fix doesn't work on your build, you don't pay.


I'm a Lead Game Programmer with 5+ years and 30+ shipped projects, most of them browser games that had to survive real crowds on venue wifi. WebGL on mobile is the part I've broken and repaired the most.


Unity 2019 LTS through Unity 6.


Portfolio: marcellodebonis.fantasyrolldice.it

Get to know Marcello

Marcello

Lead Game Programmer Unity Unreal WebGL and Editor Tools

  • FromItaly
  • Member sinceApr 2024
  • Avg. response time1 hour
  • Languages

    English, Italian
Lead Game Programmer from Naples, Italy. 5+ years, 30+ shipped projects: browser games, branded playables and live-event installations for brands like Isybank, BYD, Aberdeen and KNX. I built UGTK, my own Unity framework with editor tooling, used in 12+ production projects. It cuts development time by ~60%, so your budget goes into the part people play. Best at: Unity to WebGL that survives a real phone, real-time multiplayer in the browser, custom editor tools, and rescuing Unity projects that won't build. Unreal too. 200+ students taught, so you get an explanation, not just a zip file.

My Portfolio