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marcelo_kodama

Marcelo Kodama

@marcelo_kodama

3D Modeler, Props Assets, Unreal Engine, Unity, Blender, Shaders, VFX

Brazil
Portuguese, English
About me
I am a 3D Artist with two years of experience in Visual Effects, technical art and 3D Modeling. My background blends artistic vision with technical skills in optimization, shaders, VFX, Rigging, Animation, and lighting. I have a strong eye for creating Models and VFX for in games and animations.... Read more

Skills

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marcelo_kodama
Marcelo Kodama
Offline • 
Average response time: 1 hour

See my services

Props & Objects
I will do a game ready 3d model, optimized, with uvs, textures
Game Art
I will do a vfx or shader for your unity game

Portfolio

Work experience

gamecreator

gamecreator

Part-time • 1 yr 7 mos

Junior VFX Artist

Dec 2025 - Mar 20263 mos

Developed real-time effects in Unity for a PC game: ○ Unity Shader Creation: Developed optimized shaders for game environments. ○ Visual Effects: Created optimized real-time effects.

3D Artist Intern

Mar 2024 - Jul 20251 yr 4 mos

Responsible for creating 3D assets and visual effects for a Virtual Reality (VR) experience: ○ Modeling and Texturing: Created complete and optimized assets in Blender. ○ Optimization: Optimized draw calls, visual effects, and models to ensure stable performance. ○ Shader and Visual Effects Creation: Developed optimized shaders and effects for real-time environment compositions. ○ Foliage Creation: Optimizes foliage pipeline for real-time environment. ○ Lighting: Implemented light baking for scene optimization.