I will get game ready low poly 3d models for unity and unreal

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Mariam Ohanyan

About this gig

Project details

Looking for eye-catching, optimized, and charming 3D assets for your game? I am here to help you bring your virtual world to life!


I am a professional 3D artist using industry-standard software like 3ds Max, Substance Painter, and Photoshop. I specialize in creating stylized, chunky, and cozy low-poly models that are perfectly optimized for game engines like Unreal Engine, Unity and Roblox Studio. Whether you need goofy game props, workstation machinery, or level decorations, I will ensure they run flawlessly on any device.


What you will get:

Clean 3D modeling in 3ds Max (low/mid-poly)

High-quality stylized texturing in Substance Painter

Optimized topology with a low vertex budget

Game-ready UV unwrapping (including shared color palette technique)

Commercial ownership rights transferred upon completion

Final delivery formats: .FBX, .OBJ, and .MAX (source files)


Let's make your game look amazing. Order a package today or message me for a custom quote!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Mariam Ohanyan

Mariam Ohanyan

3D Artist specializing in Game Assets and PBR Texturing

  • FromArmenia
  • Member sinceSep 2026
  • Languages

    Russian, English
I am a 3D Artist specializing in creating high-quality 3D models for games, applications, and commercial products. I have extensive experience in low-poly and high-poly modeling, UV unwrapping, and realistic PBR texturing. My core workflow includes 3ds Max for precision modeling and Substance Painter for creating detailed, industry-standard textures and materials. I focus on delivering clean mesh topology and fully optimized assets tailored to real-time engine requirements.