Turning game stories into interactive conversations
United Kingdom
English, Spanish, French
About me
Hello there! I am a game developer specializing in building interactive dialogue systems for games. I create clean, scalable systems using Unreal Engine 5 Blueprints and Unity, designed for RPGs, adventure games, and story-driven projects. My systems support branching conversations, player choices, NPC interactions, and quest triggers, making storytelling dynamic and immersive. I focus on creating well-structured, flexible dialogue frameworks that are easy to integrate, customize, and expand as your game grows.... Read more