I will sculpt 3d custom realistic model for game and animation

M
markdidier
M
markdidier
MarkDidier

About this gig

Are you looking for a high quality realistic 3D character model for your game, animation, film, cinematic, or project? Look no further!

I will create a detailed, realistic 3D character model based on your concept, reference images, or description. I focus on accurate proportions, facial features, anatomy, clothing, hair, textures, and overall realism to bring your character to life.


What I can create:

  • Realistic human characters (Male and female)
  • Game ready 3D characters
  • Character models for animation
  • Detailed facial features and expressions
  • Realistic clothing and accessories
  • High quality skin and material textures
  • Stylized realistic characters
  • Custom characters from reference images


I guarantee you Clean topology, Realistic textures and materials, High-quality details, Suitable file formats such as FBX, OBJ, STL, and others upon request

Whether you need a character for Unreal Engine, Unity, Blender, animation, cinematics, 3D printing, or high-quality renders, I will create a model tailored to your needs.


Please contact me before placing an order so we can discuss your character requirements, references, level of detail, and project specifications.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know MarkDidier

MarkDidier

3D Modeler and STL Technician

  • FromUnited Kingdom
  • Member sinceAug 2026
  • Languages

    English, French, Spanish, German
Hi, I’m Mark. I am a professional 3D artist specializing custom 3D modeling and preparing digital files for 3D printing. Also watertight modeling, organic sculpting, stl file fixing and photorealistic asset creation for games or animation. I transform concepts, reference sketches, and designs into production ready 3D models aligning with your exact pipeline requirements. My technical skills being Modeling and Sculpting, Texturing and PBR, Asset Optimization and Visualization. I focus on delivering clean geometry, fast turnarounds, and clear communication. Let's bring your project to life!