
Mark
Level 2
Unity3D Level Artist
Skills

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Work experience
Level Designer
Extoa • Full-time
Mar 2023 - Nov 2025 • 2 yrs 8 mos
Designed and built game levels and maps using existing asset packs, focusing on gameplay flow and visual composition Set up lighting, post-processing, and atmospheric effects to enhance player immersion Optimized scene performance for PC and mobile platforms Collaborated with developers to integrate UI elements and gameplay systems Used GitHub / PlasticSCM for version control and team collaboration Assisted with bug fixing, level polishing, and final environment optimization
Lead Level Designer
GallantToken • Full-time
Sep 2021 - Oct 2022 • 1 yr 1 mo
Designed and built environments for multiple maps and levels, ensuring visually engaging and immersive game worlds. • Managed lighting, shadows, and post-processing to enhance atmosphere and gameplay experience. • Optimized maps for performance across target platforms. • Identified and resolved environment-related issues to ensure polished, playable levels.
87 Reviews
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Rating Breakdown
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lavar_askew

United States
Mark did an excellent job! He delivered the entire scene one full day ahead of time, provided all of the assets, and helped me get set up (I'm new at working with Unity). As a client, I am overwhelmed with the quality and attention to detail of his work. I will definitely reach out to Mark again for...

melunaoffical

Turkey
Excellent work. The scene looks significantly better now. Clear communication and smooth delivery throughout. Highly recommended.
giggityswooty

United States
Helped quickly and was able to solve every issue i had left.
ahd1212
Repeat Client

United States
I had an excellent experience working with this freelancer. They quickly developed a deep understanding of my project requirements and even caught a few edge cases I hadn’t thought about. The final result not only met the brief but truly exceeded my expectations.
cancanbaz246

Belgium
