I will create 3d game assets and characters for your video game

M
marte3d
M
marte3d
Murilo L

About this gig

I'm a 3D generalist, and I create optimized models designed for real-time performance in Unreal Engine, Unity, and Godot. Whether you need isolated props or full characters, I handle the entire pipeline to fit your game's art direction.


  • Clean low-poly or mid-poly topology (no messy meshes or n-gons)
  • Non-overlapping UV maps with PBR textures (Diffuse, Normal, Roughness, Metallic)
  • Game-ready .FBX, .OBJ, and source .BLEND files


Styles: Stylized (Low-poly, Hand-painted) to Realistic/Semi-realistic.


How we work together:

  1. You share your reference art, concept, or technical limits (polycount/texture size).
  2. I build and texture the assets according to your pipeline.
  3. You get tested, engine-ready files ready to drag and drop into your project.


Drop me a message before ordering so we can confirm the technical specs for your project!

Thank you!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Murilo L

Murilo L

Virtual Production Specialist 3D Artist Motion Graphics Unreal Engine Developer

  • FromBrazil
  • Member sinceApr 2026
  • Languages

    Portuguese, English
I am a versatile professional in digital production and immersive environments, combining advanced technical expertise in Unreal Engine 5, Blender, and ZBrush with design experience for broadcast TV. I specialize in creating visual solutions for entertainment and interactive projects, bridging the gap between creative teams and technical innovation.

My Portfolio