I will build nvidia isaac sim and omniverse digital twin simulations

M
martinxrdev
M
martinxrdev
Quang Lam

About this gig

I build physics-based simulations and digital twins on NVIDIA's Omniverse and Isaac Sim, with about 2 years focused on this stack and 3+ years in real-time 3D overall.


What I can help with:

- OpenUSD scene and asset setup in Omniverse / Isaac Sim

- Physics-based simulation with PhysX

- Sensor simulation (cameras, depth, lidar-style) for testing and data generation

- Digital twins of environments and equipment

- Reproducible, headless simulation runs for repeatable testing


Tech I use: NVIDIA Isaac Sim, Omniverse, OpenUSD, PhysX, Python, C++.


Why work with me:

- Top Rated on Upwork with a 100% Job Success Score

- Clean, documented, engine-agnostic code you can keep building on

- Reliable communication across time zones (Vietnam, GMT+7, fluent English)


Not sure about scope? Message me with your use case and I'll recommend the right package before you order.

Get to know Quang Lam

Quang Lam

I bring your AR VR MR ideas to life

  • FromVietnam
  • Member sinceJan 2024
  • Languages

    English
Real-time 3D & XR engineer with 3+ years in Unity, WebGL/WebXR and Meta Quest development. Over the past ~2 years I've focused on NVIDIA's simulation stack — Omniverse, Isaac Sim and OpenUSD — building digital twins and physics-based simulations, and I also work with 3D Gaussian Splatting reconstruction. Core stack: Unity, C#, Python, C++, PhysX, WebXR. Top Rated on Upwork (100% Job Success). Based in Vietnam (GMT+7), fluent English, reliable across time zones. I focus on clean, performant, production-ready delivery.

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