I will develop a unity VR app for meta quest and xr headsets

M
martinxrdev
M
martinxrdev
Quang Lam

About this gig

I'm a real-time 3D and XR engineer with 3+ years building interactive experiences in Unity, and I develop VR/XR applications for Meta Quest and other headsets.


What I can build for you:

- Interactive VR apps and experiences for Meta Quest 2 and 3

- Hand and controller interactions, grabbing, UI, teleport and locomotion

- Training, product showcase, visualization and simulation-style apps

- Performance optimization for standalone headsets

- Deploy-ready builds you can sideload or ship


Tech I work with: Unity, C#, XR Interaction Toolkit, OpenXR, plus WebXR/WebGL for browser-based 3D.


Why work with me:

- Top Rated on Upwork with a 100% Job Success Score

- Clean, documented, production-ready code you can keep building on

- Clear communication and reliable delivery across time zones (based in Vietnam, GMT+7, fluent English)


Not sure which package fits? Message me with your idea and target headset and I'll recommend the right scope before you order.

Get to know Quang Lam

Quang Lam

I bring your AR VR MR ideas to life

  • FromVietnam
  • Member sinceJan 2024
  • Languages

    English
Real-time 3D & XR engineer with 3+ years in Unity, WebGL/WebXR and Meta Quest development. Over the past ~2 years I've focused on NVIDIA's simulation stack — Omniverse, Isaac Sim and OpenUSD — building digital twins and physics-based simulations, and I also work with 3D Gaussian Splatting reconstruction. Core stack: Unity, C#, Python, C++, PhysX, WebXR. Top Rated on Upwork (100% Job Success). Based in Vietnam (GMT+7), fluent English, reliable across time zones. I focus on clean, performant, production-ready delivery.

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