I will make stylized or realistic 3d game characters and assets for unity


About this gig
Did need high-quality 3D assets for your game?
I'm a Senior 3D Artist specializing in game-ready 3D assets, character modeling, and animation for Unreal Engine, Unity, and Substance Painter workflows.
Whether you're building an indie game or a larger project, I create optimized, clean-topology assets that are ready for production and designed to fit seamlessly into your pipeline.
- Game-ready 3D Assets
- Stylized & Realistic Characters
- Props & Environment Assets
- Rigging & Animation
- PBR Texturing (Substance Painter)
- Unreal Engine & Unity Ready
If you're looking for reliable, high quality assets to speed up development and bring your game to life, feel free to send me a message.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Quryoom
Quality Models Better Games
- FromArgentina
- Member sinceMay 2024
- Avg. response time1 hour
- Last delivery3 weeks
Languages
English, Spanish
FAQ
Can you create assets for both Unity and Unreal Engine?
Yes. I can prepare optimized assets for both Unity and Unreal Engine, depending on your project requirements.
Can you create realistic and stylized characters?
Yes. I work with both realistic and stylized character designs.
Do you provide PBR textures?
Yes. I can create PBR textures using Substance Painter, including the maps required for your workflow.
Can you rig and animate characters?
Yes. Rigging and animation can be included depending on the package and project requirements.
What file formats do you deliver?
I can provide formats such as FBX, OBJ, BLEND, and texture files based on your engine and workflow
Can you work from a reference image or concept?
Absolutely. You can provide concept art, sketches, images, or existing references for me to work from.
Can you optimize existing 3D models?
Yes. I can optimize topology, UVs, textures, and overall performance for game development.

