Welcome! I'm a professional 3D Character Modeler and Rigging Artist specializing in creating high-quality, animation-ready characters for games, films, VTubers, VRChat, and Unreal Engine projects. With expertise in Blender, Maya, and industry-standard workflows, I provide character modeling, low-poly assets, facial rigging, IK/FK setups, skin weighting, retopology, and game-ready optimization. My goal is to deliver clean, reliable, and visually impressive assets that bring your ideas to life while ensuring smooth performance in animation and game engines.... Read more