I will create unreal engine vfx in niagara particle system, unreal engine vfx

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mathewmsg
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mathewmsg
Mathew J

About this gig

Your game's VFX should make players say "WOW."


Generic effects can make even a great game feel unfinished. I create polished, real-time VFX for Unreal Engine 5 using Niagara, from a single ability effect to a complete combat VFX library.


WHAT I CREATE

  • Magic FX: fire, ice, lightning, energy, portals, auras
  • Combat FX: hits, slash trails, impacts, blood, muzzle flashes
  • Weapon FX: trails, charged attacks, elemental effects
  • Explosions: shockwaves, smoke, debris, energy blasts
  • Environment FX: rain, snow, fog, dust, waterfalls
  • Ambient FX: particles, fireflies, floating energy
  • Ability FX: spells, skills, projectiles, buffs, debuffs
  • UI & Gameplay FX: flashes, cooldowns, hit effects
  • Blueprint-triggered VFX integration
  • Advanced Niagara, GPU particles & custom shaders


I can create stylized, realistic, cinematic, or game-ready VFX designed around your art style and gameplay while keeping performance in mind.

Make your game look as good as it plays.


MESSAGE ME BEFORE ORDERING Send your reference and requirements so I can confirm the scope, package, and delivery time upfront.

Get to know Mathew J

Mathew J

Making Every Explosion, Spell and Impact Feel Epic

  • FromUnited States
  • Member sinceAug 2026
  • Languages

    English, Italian, German, French, Spanish
I’m Mathew Juan, a VFX Artist with 4+ years of experience creating real-time game VFX for Unreal Engine, Unity, and Godot. I specialize in cinematic and optimized effects using Unreal Engine Niagara, Unity VFX Graph, and particle systems, including explosions, magic, combat effects, trails, environmental FX, and gameplay effects that bring games to life. I create Niagara VFX, particle systems, shader-based effects, and cinematic gameplay VFX for indie developers and studios, delivering polished, performance-optimized, and production-ready effects for modern games.