I will localize your game into arabic with rtl and font qa
Arabic Game Localization and QA Specialist
About this Gig
Arabic that actually works inside your game.
Most translators hand you a text file. I deliver Arabic that is checked to display correctly in-game: connected letters, right-to-left order, tags and placeholders intact, and no missing glyphs in your font.
WHAT YOU GET
- Natural Arabic translation by a native speaker
- Every {0}, %s, <color>, [TAG] and button code preserved
- A QA report from my own checking tools: untranslated lines, broken tags, changed numbers, mixed scripts, missing font glyphs, lines too long for the UI
- Proofreading by me before delivery
EXPERIENCE
I localized The Last of Us Part I into Arabic (60,000+ strings) with my own shaping and QA pipeline, and built an Arabic text plugin for Unity/TextMeshPro.
FORMATS
JSON, CSV, XLSX, PO, TXT. Other formats: message me first.
Please message me before ordering with your word count and file format, so I can confirm the delivery time.
Industry Expertise:
Gaming/Video games
Content Type:
Games
•
Lyrics/Subtitles
•
App content
Language:
Arabic
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
FAQ
Do you use machine translation?
I use tools to speed up and check the work, but every line is reviewed by me, a native Arabic speaker, before delivery.
Will the Arabic display correctly in my engine?
Arabic needs letter shaping and right-to-left handling, which many engines don't do by default. I tell you exactly what your engine needs and check your font for missing Arabic glyphs. In the Premium package I verify the text in-engine.
Which file formats do you accept?
JSON, CSV, XLSX, PO and TXT. If your game uses another format, message me first.
How do you count words?
By the English source text. Tags, placeholders and button codes are not counted.

