I will develop multiplayer turn based rpg strategy game mechanics in unreal engine

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Matt

About this gig

Looking for a developer to build the core systems of your turn-based RPG or strategy game?

You're in the right place.


I develop scalable, optimized, and easy to expand gameplay systems in Unreal Engine using Blueprints. Whether you're creating a tactical RPG, JRPG, strategy game, roguelike, or grid based combat experience, I can build the mechanics that bring your game to life.

Services Include:

  • Turn based combat systems
  • Turn order and initiative systems
  • Tactical grid movement
  • Character abilities and skills
  • AI enemies and decision making
  • Inventory and equipment systems
  • Character stats and leveling
  • Status effects and buffs/debuffs
  • Quest and dialogue systems
  • Save and load functionality
  • Party management
  • UI integration
  • Data Tables and scalable architecture
  • Bug fixing and optimization


Whether you're building a prototype or a complete game, I'll help create gameplay systems that are solid, maintainable, and ready for future development.


Please contact me before placing an order so we can discuss your project and recommend the best package.

Get to know Matt

Matt

The Realm of Game Development

  • FromArgentina
  • Member sinceJul 2026
  • Languages

    English, Portuguese, Spanish
Hi, I'm Matt, a game developer specializing in turn based RPG and strategy games in Unreal Engine. I create tactical combat systems, turn managers, AI behaviors, character progression, inventory systems, dialogue, quests, and polished gameplay mechanics. Whether you're building a classic JRPG, tactical strategy game, or a modern turn based experience, I deliver clean, scalable, and optimized systems designed for long term development.