I will create professional sound effects for your game


About this gig
Hey! Im Matthew a game sound designer working mainly with indie games and small teams.
I create clean, expressive sound effects that make games feel responsive, polished, and satisfying to play. From UI clicks and menus to gameplay actions and ambient details, I focus on sounds that feel good to hear repeatedly and sit naturally within the game world.
Ive worked on indie titles like Castle of Blackwater, Rocket Shipment, and the upcoming Bag of Dreams, as well as multiple game jam projects. Im also comfortable preparing assets for FMOD and other game audio pipelines.
I can help with:
- UI sound effects (buttons, menus, feedback)
- Gameplay SFX (actions, abilities, interactions)
- Ambient and environmental sounds
- FMOD-ready audio assets
- Polishing and balancing sounds for in-game use
All sounds are delivered clean, organised, and ready to drop straight into your project.
Get to know Matthew R
Game Audio Designer and Composer for Indie Games
- FromUnited Kingdom
- Member sinceJan 2026
Languages
English, Japanese
FAQ
Can you match an existing style or reference?
Yes — feel free to send references or examples of sounds you like!
Are the sounds ready for use in a game engine?
Yes. All sounds are delivered game-ready, and I can prepare FMOD-friendly assets if needed.
Do you include commercial use?
Yes. All packages include commercial use for games and interactive projects.
Do you work with game jams or tight deadlines?
Yes — I’m used to fast turnarounds and short development cycles.

