I will create 8bit 16bit pixel art game tileset tilemap rpg background assets top down

M
matthew_scott4
M
matthew_scott4
Matthew

About this gig

Need custom pixel art game assets for your RPG, indie game, or 2D game?

I create 8bit and 16bit pixel art, tilesets, tilemaps, game backgrounds, and top-down environments for developers, indie studios, and game projects. I can create assets from your concept, reference, sketch, or existing art style and deliver clean, game-ready pixel art.


What I can create:

  • 8bit pixel art & 16bit pixel art
  • Pixel art tilesets & tilemaps
  • RPG game backgrounds & environments
  • Top-down pixel art maps
  • Top-down RPG tilesets
  • Pixel art terrain & landscapes
  • Grass, dirt, sand, snow & water tiles
  • Roads, paths, bridges & platforms
  • Walls, floors, roofs & buildings
  • Houses, towns, villages & interiors
  • Dungeons, caves & castles
  • Forests, mountains & outdoor environments
  • Fantasy RPG environments
  • Sci-fi & futuristic environments
  • Pixel art props & environment objects
  • Trees, rocks, plants & decorations
  • Seamless & reusable tiles
  • Parallax pixel art backgrounds
  • Game map elements & level assets
  • RPG Maker, Godot, Unity & GameMaker assets


Kindly Message me with your idea or reference and let's create your custom pixel art game assets.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Matthew

Matthew

2D Pixel Art, Game Asset Designer

  • FromUnited Kingdom
  • Member sinceJun 2026
  • Languages

    English, French
Hi, I'm a professional Pixel Artist specializing in custom 8bit and 16bit pixel art backgrounds, environments, tilesets, and tilemaps for 2D games. I create high-quality scenes for RPGs, platformers, top-down, roguelike, mobile, and indie games. From forests, villages, castles, caves, and dungeons to fantasy and sci-fi environments, I deliver clean, game-ready artwork with consistent style and attention to detail. My goal is to create beautiful pixel worlds that bring your game to life.