I will 3d metahuman realistic character modeling rigging unreal engine game animation

M
maxzitty
M
maxzitty
maxzit

About this gig

Are you looking for a realistic Metahuman character for Unreal Engine, games, cinematics, virtual production, or animation?


I create high-quality 3D Metahuman characters with realistic details, professional rigging, facial expressions, and animation-ready setups for Unreal Engine projects.


Whether you need a custom digital human, game character, realistic avatar, cinematic character, or Metahuman likeness, I can help bring your vision to life with industry-standard workflows.


My Services Include:

  • Realistic 3D Character Modeling
  • Metahuman Character Creation
  • Metahuman Customization
  • Unreal Engine Character Setup
  • Full Body Rigging
  • Facial Rigging & ARKit Blendshapes
  • Character Texturing
  • PBR Materials
  • Game-Ready Character Optimization
  • Animation Setup
  • Motion Capture Retargeting
  • Facial Animation
  • Cinematic Character Production
  • Virtual Production Characters
  • FBX Export
  • Unreal Engine 5 Integration


Why me?

  • Professional Quality
  • Clean Topology
  • Realistic Facial Details
  • Fast Delivery
  • Excellent Communication
  • Commercial Use Available


Please contact me before ordering to discuss your project requirements and ensure the best results.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know maxzit

maxzit

3D Character Artist, Metahuman, Game Characters and Face Likeness Sculptor

  • FromNigeria
  • Member sinceJun 2026
  • Languages

    English, Spanish, German, French
Hello, I'm a professional 3D Character Artist specializing in realistic and stylized character creation for games, animation, cinematics, Unreal Engine, and 3D printing. My expertise includes Metahuman characters, CC4/CC5 character creation, character rigging, game-ready assets, facial likeness sculpting, realistic 3D head models, STL files, bust sculptures, and animation-ready characters. I focus on delivering high-quality models with clean topology, realistic details, and professional communication to help bring your ideas to life.