I will design detailed 3d ship model, warship or vessel modeling in blender fbx obj

M
meenah_sm
M
meenah_sm
Meenah

About this gig

Launching a 3D ship, warship, or maritime model but unsure how to get game-ready assets?


I help game developers, animators, and creators build production-ready 3D vessels with practical modeling strategies, clean quad topology, 4K PBR textures, and optimized source files designed to integrate seamlessly into your pipeline.


I will tailor your 3D ship modeling to your specific project goals and target engine.


WHAT YOU'LL RECEIVE

  • 3D ship model designed in Blender
  • Native Blender (.BLEND) source file
  • Exported .FBX, .OBJ, and .MTL files
  • High-resolution 4K PBR texture maps
  • Optimized low-poly or high-poly topology
  • Clean, non-overlapping UV unwrapping
  • A complete asset ready for Unreal & Unity


MY SERVICES

I help you transform reference images, blueprints, and concept art into detailed 3D ship models, structure clean geometry, apply realistic textures, and deliver universal formats ready for game engines or VFX.


PERFECT FOR

Game developers, indie studios, 3D printing enthusiasts, VFX artists, and creators preparing maritime assets.


READY TO BUILD YOUR 3D SHIP MODEL?


Let's design a high-quality 3D vessel for your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Meenah

Meenah

3D modeling, ship modeling, car modeling blender

  • FromUnited States
  • Member sinceOct 2026
  • Languages

    English
I am an experienced 3D generalist and hard-surface artist specializing in high-quality maritime models, and custom vessel creation. I design detailed commercial ships, cargo vessels, container ships, military warships, submarines, historic galleons, pirate ships, and custom yachts. My assets are optimized for game development, film VFX, architectural visualization, and 3D printing (STL/OBJ). Every model includes clean topology, low-poly or high-poly geometry, and realistic PBR texturing using Blender, Maya, and Substance Painter. Contact me today to bring your maritime project to life.