I will optimize ai 3d models for games, reduce polygons and prepare assets for unity 3d


About this gig
Hello and welcome!
Have you generated a 3D model with AI and need it optimized for a game project? I can help clean up suitable 3D assets, reduce unnecessary geometry, and prepare files for your intended real-time workflow while preserving important visual details.
What I offer:
- AI-generated 3D game asset cleanup
- Polygon reduction and mesh optimization
- Low-poly asset preparation
- Basic geometry and normal correction
- Optimization for agreed Unity or Unreal Engine workflows
- Export to suitable formats such as FBX or OBJ
Why choose my service?
- Attention to your target platform and requirements
- Clear communication about optimization goals
- Careful handling of the model's original appearance
- Delivery within the agreed timeframe
- Revisions according to the selected package
3D game assets, game ready asset, AI 3D model optimization, low poly model, mesh optimization, Unity 3D, Unreal Engine, game asset optimization, 3D model cleanup.
Please contact me before ordering with your model file, target engine, current polygon count, and preferred polygon budget. UVs, textures, rigging, animations, and engine-specific testing are not included unless agreed upon.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Tommy MC
3D Model Preparation and Optimization Specialist
- FromUnited Kingdom
- Member sinceOct 2026
- Avg. response time1 hour
Languages
English, Spanish, French, German, Italian
FAQ
Can you optimize AI-generated models for Unity or Unreal Engine?
Yes, I can optimize suitable models for your intended engine workflow. Please specify the engine, target platform, and any polygon or performance requirements.
Can you make my model low-poly?
Yes, I can reduce polygon counts while aiming to preserve the model's silhouette and important details. The result depends on the original geometry and requested reduction.
Which game asset file formats do you support?
Supported deliverables may include FBX, OBJ, and BLEND, depending on the project. Please tell me your target engine and preferred format before placing an order.
Does your service include UV mapping, textures, or rigging?
The standard service focuses on mesh cleanup and optimization. UV mapping, texture work, rigging, and animation are additional services only when explicitly agreed upon.
Can you optimize assets for mobile games?
Yes, suitable assets can be optimized toward mobile performance requirements. Results also depend on textures, materials, draw calls, rigging, and engine settings, which may require separate work

