I am a Professional 3D Character Artist and Unreal Engine Developer specializing in high-quality MetaHuman characters, cinematic animation, and realistic digital humans for games, films, virtual production, and interactive experiences.
I create production-ready 3D characters with xgen/card hair, realistic facial details, advanced shaders, and smooth animations optimized for Unreal Engine 5 pipelines. With experience in both art and game development, I understand how to deliver characters that are visually stunning while also optimized for real-time performance.... Read more