I will fix, optimize and deploy your unity webgl build

M
mhs_4ever
M
mhs_4ever
M. Hasnain

About this gig

Your Unity game works in the editor and breaks in the browser. I fix that.


WebGL is the export most Unity developers avoid, because the problems don't look like Unity problems 200MB builds nobody waits for, black screens, browser memory crashes, audio that won't play, mobile browsers that refuse to load.


I fix: build failures and console errors, huge build sizes, slow load times, runtime stuttering and memory crashes, audio and input issues, mobile browser compatibility.


Deployment: I deploy WebGL builds to Vercel, Cloudflare Pages and AWS CloudFront/S3 including builds over 100MB, which standard static hosting won't serve properly. Your game ends up live on a working URL.

I've shipped 30+ Unity WebGL games to two live commercial platforms. Browser delivery is the part of the job I do every week.


Send me your project or build and tell me what's going wrong. I'll tell you if it's fixable and which tier it needs before you order.

Get to know M. Hasnain

M. Hasnain

Game Developer

  • FromPakistan
  • Member sinceMar 2023
  • Languages

    Urdu, English
Unity developer with 2+ years building 2D games and shipping them live in the browser. I've built 30+ educational games now running on two commercial learning platforms — math, literacy, phonics, typing and puzzle titles used daily by students. I also handle the part most Unity developers skip: WebGL optimization and full deployment, including large builds over 100MB. Open to gameplay systems, UI/UX, and integrating APIs or ML model outputs into Unity. Tell me what you want players to learn or do, and I'll build it and ship it online.

My Portfolio

Other Game Development Services I Offer